tangem-app-android-audited/features/tester/STORYBOOK.md
2026-05-07 20:13:32 +04:00

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# Storybook — Adding New Design System Pages
The storybook lives in `features/tester` and lets developers browse and validate
design system components at runtime on a device or emulator.
---
## Architecture overview
```
storybook/
├── entity/
│ ├── StoryBookPage.kt ← sealed interface + all page state classes
│ ├── StoryBookUM.kt ← top-level UI model (current page, navigation)
│ └── StoryPageFactory.kt ← factory interface used by the list screen
├── page/
│ └── <component>/
│ ├── Build.kt ← creates the StoryPageFactory for this page
│ └── <Component>Story.kt ← the Composable that renders the showcase
├── ui/
│ ├── StoryBookListScreen.kt ← list of all stories (add your entry here)
│ └── StoryBookScreen.kt ← routes currentPage → correct Composable
└── viewmodel/
├── StoryBookViewModel.kt
└── StateUpdater.kt ← helper for stateful pages
```
---
## Step-by-step: adding a new page
### 1. Declare the page type in `StoryBookPage.kt`
For a **stateless** showcase (no user interaction that mutates page state):
```kotlin
internal data object FooStory : StoryBookPage
```
For a **stateful** page (e.g. toggle between variants like NorthernLightsStory):
```kotlin
internal data class FooStory(
val selectedVariant: Variant,
val onVariantChange: (Variant) -> Unit,
) : StoryBookPage {
enum class Variant { A, B }
}
```
> **DS components section.** If the page belongs to the DS components sub-list,
> implement [`DsStoryBookPage`] instead of `StoryBookPage` directly. The view model
> uses this marker to route back-navigation to the DS list rather than the root
> story list. `DsComponentsListStory` itself stays on `StoryBookPage`, so back
> from the DS list still goes to the root.
>
> ```kotlin
> internal data class TangemLoaderStory(
> val selectedSize: TangemLoaderSize,
> val onSizeChange: (TangemLoaderSize) -> Unit,
> ) : DsStoryBookPage
> ```
---
### 2. Create `page/foo/Build.kt`
**Stateless:**
```kotlin
internal val fooStoryFactory: StoryPageFactory = StoryPageFactory { FooStory }
```
**Stateful** (use `storyPageFactory` + `StateUpdater`):
```kotlin
internal fun StateUpdater<FooStory>.build(): FooStory {
return FooStory(
selectedVariant = FooStory.Variant.A,
onVariantChange = { newVariant ->
updateStory { it.copy(selectedVariant = newVariant) }
},
)
}
internal val fooStoryFactory
get() = storyPageFactory(StateUpdater<FooStory>::build)
```
---
### 3. Create `page/foo/FooStory.kt`
Write a `@Composable internal fun FooStory(...)` that renders the showcase.
See [Design guidelines](#design-guidelines) below for layout advice.
**Stateless example skeleton:**
```kotlin
@Composable
internal fun FooStory(modifier: Modifier = Modifier) {
LazyColumn(modifier = modifier.fillMaxSize()) {
item("section_a") { /* ... */ }
}
}
```
**Stateful example skeleton:**
```kotlin
@Composable
internal fun FooStory(state: FooStory, modifier: Modifier = Modifier) {
// use state.selectedVariant, state.onVariantChange
}
```
---
### 4. Register in `StoryBookScreen.kt`
Add a branch to the `when` block.
> **Naming note:** the entity type and the Composable function will share the
> same simple name (e.g. `FooStory`). Kotlin resolves them correctly — the
> entity import is used in the pattern position, the function import is used
> as a call. This is the same pattern used for `NorthernLightsStory` and
> `ButtonsStory`.
```kotlin
import com.tangem.feature.tester.presentation.storybook.entity.FooStory
import com.tangem.feature.tester.presentation.storybook.page.foo.FooStory
when (storyState) {
StoryList -> StoryBookListScreen(state = state)
is NorthernLightsStory -> NorthernLightsStory(state = storyState)
ButtonsStory -> ButtonsStory()
FooStory -> FooStory() // stateless
is FooStory -> FooStory(storyState) // stateful (note `is`)
}
```
---
### 5. Register in `StoryBookListScreen.kt`
Add one entry to `buildStories()`. **Every title must start with an emoji** that
represents the component category — this makes the list easier to scan at a glance.
```kotlin
private fun buildStories() = listOf(
StoryItem(title = "🃏 Foo Component", factory = fooStoryFactory),
// existing entries...
)
```
Pick an emoji that reflects the component's visual nature or purpose, e.g.:
- Buttons → 🔘
- Background effects → 🌌
- Typography → 🔤
- Icons → 🎨
- Cards → 🃏
- Inputs / Text fields → ✏️
- Navigation → 🧭
- Loaders / Progress → ⏳
---
## Design guidelines
### Page layout rule (mandatory)
> **Every DS component page must show a SINGLE instance of the component at the
> top, with configuration controls below it for almost all of its parameters.**
The storybook is an interactive playground, not a static catalog. Pages must NOT
render a grid of every possible variant; instead, expose every meaningful
parameter as a control and let the user pick the configuration.
**Mapping parameter kinds to controls:**
| Parameter kind | Control |
|---|---|
| Enum-like (`size`, `color`, `shape`, `type`, `variant`) | **Chips / segmented selector** |
| Boolean (`enabled`, `selected`, `withIcon`) | **Toggle / switch** |
| Selectable boolean state | **Checkbox** |
The selected values live in the page's `StoryBookPage` data class
(e.g. `TangemLoaderStory(selectedSize, onSizeChange)`) and are wired through
`storyPageFactory` + `StateUpdater<T>` (see [Step 2](#2-create-pagefoobuildk)).
**Skeleton:**
```kotlin
@Composable
internal fun FooStory(state: FooStory, modifier: Modifier = Modifier) {
Column(
modifier = modifier.fillMaxSize().background(TangemTheme.colors2.surface.level1),
verticalArrangement = Arrangement.spacedBy(24.dp),
) {
// 1. Single component preview at the top
ComponentPreview(/* uses state.* */)
// 2. One control per configurable parameter below
SizeSelector(selected = state.selectedSize, onSelect = state.onSizeChange)
ShapeSelector(selected = state.selectedShape, onSelect = state.onShapeChange)
EnabledToggle(checked = state.isEnabled, onCheckedChange = state.onEnabledChange)
}
}
```
**Stateless (`data object`) pages are reserved for components with no
configurable parameters at all.**
See `TangemLoaderStory` and `TangemBadgeStory` for reference implementations.
### Layout
Use a `Column` (or `LazyColumn` if the controls overflow vertically) as the
root, with the component preview on top and the controls grouped below.
```kotlin
Column(
modifier = modifier
.statusBarsPadding()
.fillMaxSize()
.background(TangemTheme.colors2.surface.level1),
verticalArrangement = Arrangement.spacedBy(24.dp),
) { /* preview, then controls */ }
```
### Chip selector pattern
For enum-like parameters, use a pill-shaped row of chips. The selected chip
gets `surface.level3`; unselected chips stay on `surface.level2`.
```kotlin
val shape = RoundedCornerShape(50)
Row(
modifier = Modifier
.fillMaxWidth()
.clip(shape)
.background(TangemTheme.colors2.surface.level2)
.border(1.dp, TangemTheme.colors2.border.neutral.secondary, shape)
.padding(4.dp),
horizontalArrangement = Arrangement.spacedBy(4.dp),
) {
SomeEnum.entries.forEach { value ->
Chip(
label = value.name,
selected = value == state.selected,
onClick = { state.onSelect(value) },
modifier = Modifier.weight(1f),
)
}
}
```
See `TangemLoaderStory` (size selector) and `TangemBadgeStory.ColorToggle`
for reference implementations.
### Colors
- Page background: `TangemTheme.colors2.surface.level1`
- Sections that need a contrasting background (e.g. PrimaryInverse):
`TangemTheme.colors2.surface.level2`
- Section divider: `HorizontalDivider(color = TangemTheme.colors2.border.neutral.secondary)`
### Realistic text
Use representative text strings, not placeholders like "Btn". Pick labels that
match how the component would appear in the product (e.g. `"Continue"`,
`"Send payment"`, `"Confirm"`).
### DS component imports
All design system components (`PrimaryTangemButton`, `TangemButtonSize`, etc.)
live in `com.tangem.core.ui.ds.*` and are `public`, so they are directly
importable from the `features/tester` module.
Use `com.tangem.core.ui.R` for drawable resources (e.g. `R.drawable.ic_tangem_24`).