Commit graph

3 commits

Author SHA1 Message Date
e87be49ebd Fix web camera stuck on "Starting camera…"
getUserMedia (and the awaited play()) could hang indefinitely on iOS when the
scanner mounts after navigation (not in a user-gesture context), leaving the
UI stuck with no recovery. Add a 12s watchdog that surfaces an error + Retry
button (Retry is a fresh gesture iOS honors), stop awaiting play() (fire and
forget), and stop any prior stream before re-requesting.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 17:26:00 +00:00
336d2a5c83 Fix banquet mode ignored on web: use latest onScan in camera loop
The web scanner's camera loop starts once in useEffect and closed over the
mount-time onScan handler, so switching modes (e.g. to Banquet) kept invoking
the original ticket-check-in handler. Route onScan through a ref updated each
render so the loop always calls the current handler. Native was unaffected.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 16:31:25 +00:00
3397e3e3ec Initial Camp Scan ticketing system
Backend (Fastify + TS): FluentForms webhook -> NocoDB row + QR + MailerSend
email; PIN auth; scan/lookup/redeem with per-code serialization; reusable QR
codes with count-based check-in; admin search.

App (Expo, one codebase): Android APK + iPhone PWA. Login, camera scanner
(native + web barcode-detector split), green/red overlay with sound + haptics,
admin lookup/redeem. Session token persisted per device.

Ops: multi-stage Dockerfile serving API + PWA same-origin, compose bound to
127.0.0.1; Forgejo Actions runner + tag-triggered signed APK build for Obtainium.
Docs in README.md and INSTALL.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 03:47:59 +00:00