Banquet email input floats above keyboard; scan only within the reticle
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Build Android APK / build-apk (push) Successful in 43m56s
- Move the banquet manual-email input to the top of the scanner (under the mode tabs) so the on-screen keyboard, which covers the bottom, never hides it. - Restrict QR detection to the centered reticle square: native filters codes by their reported position (fails open if geometry is unavailable); web crops the central square of the frame before detecting. Codes elsewhere in view are ignored. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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parent
65aa878192
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7a6653b658
3 changed files with 89 additions and 28 deletions
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@ -186,6 +186,31 @@ export default function ScannerScreen() {
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))}
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</View>
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{mode === "banquet" && (phase === "scanning" || phase === "banquet") && (
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// Kept above the scanner (near the top) so the on-screen keyboard,
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// which covers the bottom of the screen, never hides this input.
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<View style={styles.emailBar}>
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<TextInput
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style={styles.emailInput}
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placeholder="Look up an email"
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placeholderTextColor={theme.textDim}
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value={manualEmail}
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onChangeText={setManualEmail}
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autoCapitalize="none"
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autoCorrect={false}
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keyboardType="email-address"
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returnKeyType="search"
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onSubmitEditing={() => manualEmail.trim() && runBanquet({ email: manualEmail.trim() })}
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/>
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<Pressable
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style={styles.emailBtn}
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onPress={() => manualEmail.trim() && runBanquet({ email: manualEmail.trim() })}
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>
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<Text style={styles.emailBtnText}>Look up</Text>
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</Pressable>
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</View>
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)}
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<View style={styles.scannerArea}>
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<QRScanner onScan={handleScan} active={phase === "scanning"} />
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{phase === "scanning" && (
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@ -264,29 +289,6 @@ export default function ScannerScreen() {
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</View>
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)}
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</View>
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{mode === "banquet" && (phase === "scanning" || phase === "banquet") && (
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<View style={styles.emailBar}>
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<TextInput
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style={styles.emailInput}
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placeholder="Or look up an email manually"
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placeholderTextColor={theme.textDim}
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value={manualEmail}
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onChangeText={setManualEmail}
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autoCapitalize="none"
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autoCorrect={false}
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keyboardType="email-address"
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returnKeyType="search"
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onSubmitEditing={() => manualEmail.trim() && runBanquet({ email: manualEmail.trim() })}
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/>
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<Pressable
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style={styles.emailBtn}
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onPress={() => manualEmail.trim() && runBanquet({ email: manualEmail.trim() })}
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>
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<Text style={styles.emailBtnText}>Look up</Text>
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</Pressable>
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</View>
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)}
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</SafeAreaView>
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);
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}
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@ -1,6 +1,6 @@
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import { useRef } from "react";
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import { StyleSheet, View, Text, Pressable } from "react-native";
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import { CameraView, useCameraPermissions } from "expo-camera";
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import { StyleSheet, View, Text, Pressable, type LayoutChangeEvent } from "react-native";
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import { CameraView, useCameraPermissions, type BarcodeScanningResult } from "expo-camera";
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import { theme } from "../lib/theme";
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export interface QRScannerProps {
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@ -8,10 +8,48 @@ export interface QRScannerProps {
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active: boolean;
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}
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/** Native (Android/iOS) scanner using expo-camera. */
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// Side of the accept square, matching the visible reticle (index.tsx uses 240),
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// with a little tolerance so a code aimed inside the box always registers.
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const RETICLE = 260;
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/** Native (Android/iOS) scanner using expo-camera. Only accepts codes whose
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* position falls within the centered reticle square. */
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export default function QRScanner({ onScan, active }: QRScannerProps) {
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const [permission, requestPermission] = useCameraPermissions();
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const lastScan = useRef<{ code: string; at: number }>({ code: "", at: 0 });
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const layout = useRef({ w: 0, h: 0 });
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const onLayout = (e: LayoutChangeEvent) => {
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layout.current = { w: e.nativeEvent.layout.width, h: e.nativeEvent.layout.height };
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};
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// True if the scanned code sits inside the centered reticle. Fails OPEN when
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// geometry is missing/unknown so scanning never silently breaks.
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const inReticle = (res: BarcodeScanningResult): boolean => {
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const { w, h } = layout.current;
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if (!w || !h) return true;
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const pts = res.cornerPoints as { x: number; y: number }[] | undefined;
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let cx: number | undefined;
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let cy: number | undefined;
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if (pts && pts.length) {
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cx = pts.reduce((s, p) => s + p.x, 0) / pts.length;
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cy = pts.reduce((s, p) => s + p.y, 0) / pts.length;
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} else {
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const b: any = (res as any).bounds;
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if (b?.origin && b?.size) {
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cx = b.origin.x + b.size.width / 2;
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cy = b.origin.y + b.size.height / 2;
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}
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}
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if (cx === undefined || cy === undefined) return true;
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// Some platforms report normalized [0,1] coords — scale to view size.
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if (cx <= 1 && cy <= 1) {
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cx *= w;
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cy *= h;
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}
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const half = RETICLE / 2;
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return Math.abs(cx - w / 2) <= half && Math.abs(cy - h / 2) <= half;
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};
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if (!permission) {
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return <View style={styles.fill} />;
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@ -31,10 +69,13 @@ export default function QRScanner({ onScan, active }: QRScannerProps) {
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<CameraView
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style={styles.fill}
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facing="back"
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onLayout={onLayout}
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barcodeScannerSettings={{ barcodeTypes: ["qr"] }}
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onBarcodeScanned={
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active
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? ({ data }) => {
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? (res) => {
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if (!inReticle(res)) return; // ignore codes outside the square
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const data = res.data;
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const now = Date.now();
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// Debounce repeated frames of the same code.
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if (data === lastScan.current.code && now - lastScan.current.at < 3000) return;
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@ -56,6 +56,10 @@ export default function QRScanner({ onScan, active }: QRScannerProps) {
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video.play().catch(() => {});
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}
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const detector = new BarcodeDetector({ formats: ["qr_code"] });
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// Offscreen canvas holding just the centered reticle crop — we only run
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// detection on this region so QR codes elsewhere in view are ignored.
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const canvas = document.createElement("canvas");
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const cctx = canvas.getContext("2d", { willReadFrequently: true });
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let busy = false;
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const tick = async () => {
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rafRef.current = requestAnimationFrame(tick);
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@ -68,7 +72,21 @@ export default function QRScanner({ onScan, active }: QRScannerProps) {
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if (busy || !activeRef.current) return;
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busy = true;
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try {
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const codes = await detector.detect(v);
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// Crop the central square of the frame (matches the on-screen
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// reticle) and detect only within it.
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const vw = v.videoWidth;
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const vh = v.videoHeight;
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let target: HTMLVideoElement | HTMLCanvasElement = v;
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if (cctx && vw && vh) {
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const side = Math.round(Math.min(vw, vh) * 0.62);
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const sx = Math.round((vw - side) / 2);
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const sy = Math.round((vh - side) / 2);
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canvas.width = side;
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canvas.height = side;
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cctx.drawImage(v, sx, sy, side, side, 0, 0, side, side);
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target = canvas;
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}
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const codes = await detector.detect(target);
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if (codes && codes.length) {
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const data = codes[0].rawValue;
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const now = Date.now();
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